Game Development Project Plan Layout
Prepared by: [Your Name], Project Manager
I. Project Overview
1.1 Introduction
Define the purpose of the project and introduce the game concept.
State the primary objective of creating a compelling, high-quality game.
1.2 Company Information
Aspect | Details |
|---|
Company Name | [Your Company Name] |
Company Address | [Your Company Address] |
Company Social Media | [Your Company Social Media] |
1.3 Vision and Mission
II. Project Goals and Objectives
2.1 Short-Term Goals
List achievable objectives with specific deadlines.
2.2 Long-Term Goals
III. Project Scope
3.1 Game Concept and Genre
3.2 Core Gameplay Mechanics
3.3 Target Audience
IV. Development Strategy
4.1 Team Structure
Role | Name |
|---|
Project Manager | |
Lead Developer | |
Game Designer | |
QA Tester | |
4.2 Development Phases
Phase | Timeframe |
|---|
Concept and Design | |
Prototype Development | |
Testing and Feedback | |
Final Development | |
Launch | |
4.3 Tools and Technologies
Tool/Technology | Description |
|---|
Game Engine | Unity 3D |
Programming Languages | C#, JavaScript |
Art and Design Tools | Adobe Photoshop, Blender |
V. Budget and Resources
5.1 Estimated Budget
5.2 Resource Allocation
Expense Category | Allocation |
|---|
Development Team Salary | |
Software and Tools | |
Marketing and Promotion | |
VI. Risk Management
6.1 Potential Risks
6.2 Contingency Plans
VII. Timeline and Milestones
7.1 Timeline
7.2 Key Milestones
Milestone | Target Date |
|---|
Complete Game Design Document | |
Prototype Review | |
Beta Testing | |
Final Game Approval | |
Game Launch | |
VIII. Post-Launch Strategy
8.1 Marketing and Promotion
8.2 Customer Support
8.3 Future Updates and Expansions
IX. Conclusion
Plan Templates @ Template.net