Professional 3D Painter Resume
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Professional Summary
Innovative and dedicated 3D Painter with over a decade of experience in crafting immersive textures and materials for AAA games, blockbuster films, and cutting-edge VR applications. Adept at PBR workflows, UV mapping, and procedural texturing, with a proven ability to elevate creative visions into stunning digital assets. Renowned for delivering polished results under deadlines while fostering collaboration across multidisciplinary teams.
Skills
3D Painting Tools: Substance Painter, Mari, Photoshop, Blender, ZBrush
3D Modeling & Rendering: Maya, 3ds Max, Cinema 4D, Arnold, V-Ray
Texturing & Material Creation: Advanced PBR workflows, UV unwrapping, texture baking, procedural texturing
Artistic Skills: Expert in color theory, lighting, shading, and photorealistic rendering
Other Skills: Agile pipeline management, asset optimization, creative problem-solving
Professional Experience
Lead 3D Painter / Texture Artist
Creative Minds Studio | Los Angeles, CA | January 2061 – Present
Spearheaded the texturing process for assets in the AAA game Cyber Realms 2077, praised for its groundbreaking realism.
Designed and implemented custom materials and shaders to streamline production, reducing development time by 20%.
Directed a team of 5 texture artists, ensuring cohesive asset quality and adherence to the art direction.
Optimized assets for cross-platform deployment, ensuring superior performance on VR headsets, consoles, and mobile devices.
Senior 3D Artist
Virtual Vista Interactive | Seattle, WA | March 2058 – December 2060
Created stylized and photorealistic textures for the Emmy-winning VR experience Dreamscape Chronicles.
Collaborated with environment artists to craft immersive landscapes, enhancing user engagement by 30%.
Developed procedural texturing techniques that minimized manual work while maintaining high fidelity.
Assisted in designing proprietary PBR pipelines for next-gen game engines.
Freelance 3D Painter
Self-Employed | Remote | February 2054 – December 2057
Delivered high-quality textures and materials for high-profile clients, including Pixelated Horizons and Starlight Productions.
Contributed to the Oscar-nominated animated film Journey Beyond Stars by texturing intricate character details.
Ensured timely delivery of complex projects, consistently exceeding client expectations.
Education
Bachelor of Fine Arts in Digital Arts
New York School of Visual Arts | New York, NY | January 2050 – December 2053
Certifications
Substance Painter Mastery Certification (Adobe Certified), January 2050
Advanced Game Texturing Techniques (Gnomon School), April 2052
Projects
Cyber Realms 2077: Designed advanced PBR textures for over 50 environment props, elevating realism.
Dreamscape Chronicles: Contributed to a VR adventure by crafting dynamic textures for interactive elements.
Journey Beyond Stars: Created custom textures for 10+ characters, achieving a cohesive and vibrant look.
Awards & Recognition
Best Texture Artist, International Game Art Awards, May 2056
Visual Excellence Award, Virtual Reality Developers' Conference, October 2058
References
Available upon request.
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